Ragnarok Online - Events - New Updated Item Reform
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New Updated Item Reform
7/24/2024

Hello Adventurer.

Item Reform list has been updated!

More info regarding Item Reform System, CLICK HERE
 

Item Name Description

Shiver Katar-LT [2]

ATK +5%
When base level is 210 or higher, POW +2,  P.ATK +1.
For every 2 refine level ATK +15.
For every 3 refine level, increases critical damage by 5%.

When refined to +7 or higher, increases Cross Impact damage by 20% and ASPD by 10%.

When refined to +9 or higher, increases Cross Impact damage by additional 25%, and increases physical damage against Demi-human, Brute, and Dragon race monsters by 25%.

When refined to +11 or higher, CRI +15, reduces cooldown of Dark Claw by 10 seconds.
------------------------
Set Bonus:
Shiver Katar-LT [2]
Hero Boots-LT [1]

ATK +10%, P.ATK +2.
------------------------
[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases meele physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Class: Katar
Attack: 255    
Weight: 140
Weapon Lv: 5
Required Lv: 190
Job: Guillotine Cross

Blade Katar-LT [2]

ATK +5%.
When base level is 210 or higher, POW +2,  P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, reduces global cooldown by 2%.

When refined to +7 or higher, increases Rolling Cutter and Cross Ripper Slash damage by 25%, ASPD +10%.

When refined to +9 or higher, increases Rollinng Cutter and Cross Ripper Slash damage by additional 20%, reduces global cooldown by 5%.

When refined to +11 or higher, increases meele and long range physical damage by 15%, increases Counter Slash damage by 30%.
------------------------
Set Bonus:
Blade Katar-LT [2]
Hero Boots-LT [1]

ATK +10%, P.ATK +2.
------------------------
[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases meele and long ranged physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Class: Katar
Attack: 275
Weight: 140
Weapon Lv: 5
Required Lv: 190
Job: Guillotine Cross

Huuma Shuriken Clearness-LT [2]

Indestructible.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases long ranged physical damage by 4%.

When refined to +7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%.

When refined to +9 or higher, reduces cooldown of Swirling Petal by 2 seconds, increases Swirling Petal damage by additional 15%.

When refined to +11 or higher, increase physical damage against fire, shadow, holy and undead property enemies by 25%, increases physical damage against Dragon, Undead, Demon and Angel monsters by 25%.
------------------------
Set Bonus: 
Huuma Clear-LT [2] 
Hero Boots-LT [1] 

ATK +10%, P.ATK +2.] 
------------------------
[Bonus by Grade] 
[Grade D] ATK +3%.
[Grade C] Increases long ranged physical damage by 15%, P.ATK +1. 
[Grade B] POW +3, P.ATK +2. 
------------------------
Class: Huuma Shuriken 
Attack: 290 
Weight: 230 
Weapon Lv: 5 
Required Lv: 190 
Job: Ninja

Crimson Rose-LT [2]

When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases long range physical damage by 4%. 

When refined to +7 or higher, increases Fire Dance damage by 25%, reduces physical and magic damage from all size enemies by 20%.

When refined to +9 or higher, ATK +7%, increases Fire Dance damage by additional 35%. 

When refined to +11 or higher, reduces global cooldown by 10%, increases physical damage against all size enemies by 15%.
------------------------
Set Bonus: 
Crimson Rose-LT [2] 
Hero Boots-LT [1] 

ATK +10%, P.ATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] ATK +3%.
[Grade C] Increases long ranged physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Class: Pistol 
Attack: 200 
Weight: 100 
Weapon Lv: 5 
Required Lv: 190 
Job: Rebellion Class

Master Soul Rifle-LT [2]

MATK + 250.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Soul Strike and Napalm Vulcan damage by 20%.

When refined to +7 or higher, increases Soul Expansion damage by 40%, increases ghost property magic damage by 25%.

When refined to +9 or higher, when performing long range physical damage,
there is a 15% chance to auto cast Soul Strike level 10, Soul Expansion level 5, Napalm Vulcan level 5.

When refined to +11 or higher, increases Soul Expansion damage by additional 30%, increases magic damage aginst all size enemies by 15%. 
------------------------
Set Bonus: 
Master Soul Rifle-LT [2] 
Hero Boots-LT [1] 

MATK +10%, S.MATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] MATK +3%.
[Grade C] Increases ghost property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
------------------------
Class: Rifle 
Attack: 200 
Weight: 100 
Weapon Lv: 5 
Required Lv: 190 
Job: Rebellion Class

Demon Slayer Shot-LT [2]

Splash attack, indestructible in battle.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases long range phyiscal damage by 4%.

When refined to +7 or higher, increases Vanishing Buster and Shatter Storm damage by 30%, increases long ranged physical damage by 10%.

When refined to +9 or higher, reduces skill cooldown of Shatter Storm by 1 second, increases Vanishing Buster and Shatter Storm damage by additional 25%.

When refined to +11 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%, increases physical damage against all size enemies by 15%. 
------------------------
Set Bonus: 
Demon Slayer Shot-LT [2] 
Hero Boots-LT [1] 

ATK +10%, P.ATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Class: Shotgun
Attack: 295 
Weight: 230 
Weapon Lv: 5 
Required Lv: 190 
Job: Rebellion Class

The Black-LT [2]

      

When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases long range phyiscal damage by 4%.

When refined to +7 or higher, Atk + 50, increases Round Trip damage by 25%.

When refined to +9 or higher, increases Round Trip damage by additional 25%, increases long ranged physical damage by additional 15%.

When refined to +11 or higher, increases physical damage against all size enemies by 15%, reduces physical and magical damage taken from all size enemies by 20%.
------------------------
Set Bonus: 
The Black-LT [2] 
Hero Boots-LT [1] 

ATK +10%, P.ATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1. 
[Grade B] POW +3, P.ATK +2.
------------------------
Class: Gattling Gun
Attack: 225 
Weight: 300 
Weapon Lv: 5 
Required Lv: 190 
Job: Rebellion Class 

Golden Lord Launcher-LT [2]


           Can't be destroyed in battle.

When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases long range phyiscal damage by 4%. 

When refined to +7 or higher, increases Dragon Tail damage by 20%, reduces skill cooldown of Dragon Tail by 1 second.

When refined to +9 or higher, increases Dragon Tail damage by additional 35%, increases long ranged physical damage by 15%.

When refined to +11 or higher, increases physical damage against all property enemies by 15%, increases physical damage against all size enemies by 15%.------------------------
Set Bonus: 
Golden Lord Launcher-LT [2] 
Hero Boots-LT [1] 

ATK +10%, P.ATK +2. 
------------------------
[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2. 
------------------------
Class: Grenade Launcher
Attack: 350 
Weight: 240 
Weapon Lv: 5 
Required Lv: 190 
Job: Rebellion Class

Narcis Bow-LT [2]

         

ATK +5%.
When base level is 210 or higher, POW +2,  P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases long range physical damage by 4%.

When refined to +7 or higher, increases Severe Rainstorm damage by 25%, reduces cooldown of Severe Rainstorm by 2 seconds.
 
When refined to +9 or higher, increases Severe Rainstorm damage by additional 30%, reduces variable casting time by 10%.

When refined to +11 or higher, reduces physical and magic damage from all size enemies by 20%, and increases physical damage to all size monsters 15%.
------------------------
Set Bonus: 
Narcis Bow-LT [2] 
Hero Boots-LT [1] 

ATK +10%, P.ATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] ATK +3%.
[Grade C] Increases long ranged physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Class: Bow 
Attack: 210 
Weight: 100 
Weapon Lv: 5 
Required Lv: 190 
Jobs: Archer classes, Rogue classes

Kiri no Tsuyu-LT [2]

   

Set Bonus: 
Kiri no Tsuyu-LT [2] 
Sharp Wind Sword [2] 

When base level is 210 or higher, POW +2, P.ATK +1.
For every 3 sum refine level, ATK + 15.
For every 5 sum refine level, ATK + 4%.

If the sum of refine rate is 14 or higher, increases Cross Slash damage by 35%, reduces skill cooldown of Cross Slash by 2 seconds.

If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned,
enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned, increases physical damage against all property enemies by 15%.

If the sum of refine rate is 18 or higher, increases Cross Slash damage by additional 25%.

If the sum of refine rate is 20 or higher, increases physical damage against all size enemies by 15%. 
------------------------
Set Bonus: 
Kiri no Tsuyu-LT [2] 
Hero Boots-LT [1] 

ATK +10%, P.ATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Class: Dagger
Attack: 190 
Weight: 120 
Weapon Lv: 5 
Required Lv: 190 
Job: Ninja Class 

One Sky One Sun-LT [2]

       

Can't be destroyed in battle.
When base level is 210 or higher, POW +2, P.ATK +1. 
For every 2 refine level, ATK + 15.
For every 3 refine level, ATK + 4%.

When refined to +7 or higher, increases Blaze Kick and Solar Explosion damage by 20%, ASPD +10%.

When refined to +9 or higher, increases Blaze Kick and Solar Explosion damage by additional 25%.

When refined to +11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by additional 15%.
------------------------
Set Bonus: 
One Sky One Sun-LT [2] 
Hero Boots-LT [1] 

ATK +10%, P.ATK +2. 
------------------------
[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases melee physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Class: Book
Attack: 200 
Weight: 110 
Weapon Lv: 5 
Required Lv: 190 
Job: Star Emperor Class

Spirit Pendulum-LT [2]

         

Can't be destroyed in battle.
MATK +190. 
When base level is 210 or higher, SPL +2, S.MATK +1. 
For every 2 refine level, MATK + 15.
For every 3 refine level, Increases all property magical damage by 3% 

When refined to +7 or higher, increases Espa damage by 25%, reduces variable casting time by 10%. 

When refined to +9 or higher, increases Espa damage by additional 15%, increases Eswhoo damage by 45%.

When refined to +11 or higher, increases magical damage against all size enemies by 15%, has a high chance (10%) to recover 230 SP every 0.5 seconds for 19 times within 10 seconds when dealing magical damage. 
------------------------
Set Bonus: 
Spirit Pendulum-LT [2] 
Hero Boots-LT [1] 

MATK +10%, S.MATK +2.  
------------------------
[Bonus by Grade] 
[Grade D] MATK +3%. 
[Grade C] Increases all property magical damage by 15%, S.Matk + 1. 
[Grade B] SPL +3, S.MATK +2. 
------------------------
Class: Staff
Attack: 70 
Weight: 120 
Weapon Lv: 5 
Required Lv: 190 
Job: Soul Reaper Class

Trumpet Shell-LT [2]

     

MATK +230, MATK +5%. 
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK + 15.
For every 3 refine level, Increases all property magical damage by 4%

When refined to +7 or higher, increases Reverberation and Metallic Sound damage by 20%.

When refined to +9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces skill cooldown of Metallic Sound by 2 seconds. 

When refined to +11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%.
------------------------
Set Bonus: 
Trumpet Shell-LT [2] 
Hero Boots-LT [1] 

MATK +10%, S.MATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] MATK +3%. 
[Grade C] Increases all property magical damage by 15%, S.Matk + 1.
[Grade B] SPL +3, S.MATK +2.
------------------------
Class: Instrument
Attack: 160 
Weight: 100 
Weapon Lv: 5 
Required Lv: 190 
Job: Ministrel

Barbed Wire Whip-LT [2]

       

MATK +230, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1. 
For every 2 refine level, MATK + 15. 
For every 3 refine level, Increases all property magical damage by 4%. 

When refined to +7 or higher, increases Reverberation and Metallic Sound damage by 20%.

When refined to +9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces skill cooldown of Metallic Sound by 2 seconds.

When refined to +11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%. 
------------------------
Set Bonus: 
Barbed Wire Whip-LT [2] 
Hero Boots-LT [1] 

MATK +10%, S.MATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] MATK +3%. 
[Grade C] Increases all property magical damage by 15%, S.Matk + 1. 
[Grade B] SPL +3, S.MATK +2. 
------------------------
Class: Whip
Attack: 160 
Weight: 100 
Weapon Lv: 5 
Required Lv: 190 
Job: Wanderer 

Meteor Striker-LT [2]

     

Can't be destroyed in battle.
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1. 
For every 2 refine level, ATK + 15. 
For every 3 refine level, Increases Vulcan Arm and Knuckle Boost damage by 10%. 

When refined to +7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%. 

When refined to +9 or higher, increases Arm Cannon damage by 25%, reduces variable casting time by 15%. 

When refined to +11 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by additional 20%. 
------------------------
Set Bonus: 
Meteor Striker-LT [2] 
Hero Boots-LT [1] 

MATK +10%, S.MATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] ATK +3%. 
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1. 
[Grade B] POW +3, P.ATK +2. 
------------------------
Class: Mace
Attack: 320 
Weight: 350 
Weapon Lv: 5 
Required Lv: 190 
Job: Mechanic 

Avenger-LT [2]

          

Indestructible.
ATK +5%.
When base level is 210 or higher, POW +2,  P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases Axe Tornado damage by 10%.

When refined to +7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.

When refined to +9 or higher, Increases meele and long range physical damage by 15%,
increases physical damage against all size enemies by 20%.

When refined to +11 or higher, Reduces physical/magical damage received from enemies of all attributes by 20%.
------------------------
Set Bonus: 
Avenger-LT [2]
Hero Boots-LT [1]

MATK +10%, S.MATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] ATK +3%. 
[Grade C] Increases meele and long ranged physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2. 
------------------------
Class: Two-handed Axe
Attack: 290 
Weight: 700
Weapon Lv: 5 
Required Lv: 190 
Job: Mechanic 

Meow Meow Foxtail-LT [2]

        

Can't be destroyed in battle.
MATK +350.
When base level is 210 or higher, POW&SPL +2, P.ATK&S.MATK +1.
For every 2 refine level, ATK&MATK + 15.
For every 3 refine level, ATK&MATK + 2%.

When refined to +7 or higher, increases Picky Peck and Silvervine Stem Spear damage by 40%.

When refined to +9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Catnip Meteor by 2 seconds.

When refined to +11 or higher, increases Lunatic Carrot Beat and Catnip Meteor damage by 50%, increases physical and magical damage against all size enemies by 15%.
------------------------
Set Bonus: 
Meow Meow Foxtail-LT [2]
Hero Boots-LT [1]
 

MATK +10%, S.MATK +2. 
------------------------
[Bonus by Grade] 
[Grade D] ATK&MATK +3%.
[Grade C] Increases long ranged physical damage and all property magical damage by 15%, P.Atk&S.Matk + 1.
[Grade B] POW&SPL + 3, P.Atk&S.Matk + 2.
------------------------
Class: Staff
Attack: 350
Weight: 120
Weapon Lv: 5 
Required Lv: 190 
Job: Summoner(Doram) class 

 

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