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Aura Blade
[Mastery] Level 5
[Requirement] Bash Level 5, Magnum Break Level 5,
Two-Handed Sword Mastery Level 5

Enchant an aura on a weapon to enhance its attacks with additional damage.
This additional damage is not affected by a target's defense.
Skill Level
Additional Damage
Duration (In Seconds)
SP Consumption
1
20
40
18
2
40
60
26
3
60
80
34
4
80
100
42
5
100
120
50


Parry
[Mastery] Level 10
[Requirement] Two-Handed Sword Mastery Level 10, Provoke Level 5
Knight's Two-handed Quicken Level 3

Grants the character a small chance to block an enemy's attack while using a Two-Handed Sword. If successful, the "Guard" effect will appear around the player and the player will not receive any damage from an attack. However, the player cannot attack the enemy while blocking damage.
Skill Level
Block Rate
Duration
SP Consumption
1
230
15
50
2
260
20
50
3
290
25
50
4
320
30
50
5
350
35
50
6
380
40
50
7
410
45
50
8
440
50
50
9
470
55
50
10
500
60
50


Spear Dynamo
[Mastery] Level 5
[Requirement] Increase HP Recovery Level 5,
Spear Mastery Level 5, Peco Peco Ride Level 1

Increases accuracy and attack strength by sacrificing the defense added by armor and stats. The Endure skill effect will be simultaneously cast on the player without consuming SP for that skill. However, during War of Emperium (guild war) times, the Endure effect will not be cast with this skill.

*This skill may be used with any type of weapon.
Skill Level
Accuracy Increase (%)
Attack Strength Increase (%)
Defence Reduction (%)
Duration (In Seconds)
SP Consumption
1
10
5
-5
25
14
2
20
10
-10
30
18
3
30
15
-15
35
22
4
40
20
-20
40
26
5
50
25
-25
45
30


Relax
[Mastery] Level 1
[Requirement] Provoke Level 5,
Increase HP Recovery Level 10, Endure Level 3

Temporarily triple HP regeneration rate while sitting.
The Relax skill requires 15 SP for each use.


Frenzy
[Mastery] Level 1
[Requirement] Job Level 50, less than 100 remaining HP

When the Frenzy skill is activated, maximum HP is temporarily tripled and the player's HP is fully restored. Character will also experience various beneficial effects during Frenzy status.


Clashing Spiral
[Mastery] Level 5
[Requirement] Spear Mastery Level 10, Pierce Level 5, Spear Stab Level 5

Deliver 5 spiral-like attacks at an enemy. The enemy will be frozen for 1 second after the attack. The weight of the spear affects the amount of damage.
Skill Level
Additional Damage (%)
Casting Time (In Seconds)
Skill Delay (In Seconds)
SP Consumption
1
150
0.3
1.2
18
2
200
0.5
1.4
21
3
250
0.7
1.6
24
4
300
0.9
1.8
27
5
350
1
2
30


Traumatic Blow
[Mastery] Level 5
[Requirement] Spear Mastery Level 9, Peco Peco Ride Level 1

Deliver a hard blow to an enemy and force the enemy to attack itself at the same time. Traumatic Blow has a chance to cause the Bleeding effect on monsters, except for Undead and Shadow monsters. Bleeding monsters will continuously receive an extra amount of damage for a specific duration.
Skill Level
Additional Damage (%)
Skill Delay
SP Consumption
1
140
0.5
23
2
180
0.5
23
3
220
0.5
23
4
260
0.5
23
5
300
0.5
23


Vital Strike
[Mastery] Level 10
[Requirement] Spear Mastery Level 9, Peco Peco Ride Level 1, Cavalier Mastery Level 3, Lord Knight's Traumatic Blow Level 3

Requires a Spear weapon. Hits a vital point of a target to cause various abnormal effects.
Skill Level
Additional Damage (%)
Abnormal Status (%)
Skill Delay
SP Consumption
1
60
10
0.8
12
2
70
15
0.8
12
3
80
20
0.8
14
4
90
25
0.8
14
5
100
30
0.8
16
6
110
35
1
16
7
120
40
1
18
8
130
45
1
18
9
140
50
1
20
10
150
55
1
20

* Content may be changed if deemed necessary.
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